The 2022 Agenda
Previous Agendas: 2021 Agenda, 2020 Agenda.
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Day 1: Welcome to Sight Tech Global
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The Dynamic Tactile Device: That "Holy Braille" for education is near
Following up on last years' discussion of the APH and Humanware collaboration to create an education-focused tactile display (see next session), Greg Stilson updates Sight Tech Global on the project's progress and APH's work toward an SDK for developers to build on the tactile display. Greg Stilson will also lead a breakout session for attendees who want to go deeper on the Dynamic Tactile Device.Speakers
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The DOT Pad: How the bible inspired a breakthrough
For decades, engineers have worked toward a Braille display that can render tactile images and multi-line Braille. DOT Pad may have cracked the code with an innovative approach to generating dynamic fields of Braille pins combined actuated by smart integrations with existing technologies, like Apple's VoiceOver. Eric Kim and Ki Sung will also lead a breakout session for attendees to want to learn more.Speakers
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Virtual reality and Inclusion: What does non-visual access to the metaverse mean?
People with disabilities and accessibility advocates are working to make sure the metaverse is accessible to everyone. This panel will delve into research on the challenges current virtual and augmented reality tools create for people who are blind or have low vision.The panelists will share their experiences using immersive technologies and explore how these tools can be used to enhance employment opportunities in hybrid and remote workplaces – but only if they are built with inclusion in mind.Speakers
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Inventing the "screenreader" for VR: Owlchemy Labs' Cosmonious High
For developers of virtual reality games, there's every reason to experiment with accessibility from the start, which is what the Owlchemy Labs team did with Cosmonious High, the 2022 release of a fun, first-person game situated in a inter-galactic high school that one reviewer said "has all the charm and cheek of a good Nickelodeon kids show." And it reveals some of the earliest approaches to accessibility in VR.Speakers
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Audio Description the Pixar Way
AI-based, synthetic audio description may have a place in some forms of accessible video content, but the artistry of the entirely human-produced audio descriptions Pixar produces set a creative standard no AI is likely attain, and that's all for the good. Meet members of the Pixar team behind excellence in audio descriptions.Speakers
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Accessibility is AI’s Biggest Challenge: How Alexa Aims to Make it Fairer
Smart home technology, like Alexa, has been one of the biggest boons in recent years for people who are blind, and for people with disabilities altogether. Voice technology and AI help empower people in many ways, but one obstacle stands in its way: making it equitable. In this session, learn from Amazon about how they’re approaching the challenge ahead.Speakers
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See you tomorrow!
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Day 2: Welcome to Day 2 of Sight Tech Global
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A deep dive into Apple’s industry-leading screen-reader, VoiceOver
Learn how Apple's Accessibility team is harnessing innovations across hardware, software, and machine learning to support users who are blind or low-vision. Hear what’s new in VoiceOver, and other vision accessibility tools across Apple devices.Speakers
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Hands on with Seleste
Rapid advances in phones, data networks, and hardware miniaturization always seem to be converging on the concept of that super useful, affordable, unobtrusive assistive device. Seleste launches this year with a pair of tech-enabled glasses that mark an important waypoint on that journey.Speakers
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Hands on with ARx
Like Seleste, ARx is another recently released device designed to take advantage of the technology tech platforms that surround everyday life with a private, minimally visible, heads-mounted device. Both the Seleste and ARx leaders will discuss what they've learned in the course of developing and testing their devices.Speakers
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What's Next with StellarTrek
Where Seleste and ARx are newcomers to assistive devices, Humanware is a highly respected, established player whose new StellarTrek also takes powerful advantage of technology advances but also parts way with the newscomers when it comes to technology architecture and form factors.Speakers
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The Problem with AI
Despite the stunning advances in AI over the past decade, the so-called "deep learning" AI technology prevalent today has under-appreciated limitations and even poses societal dangers. Our speakers are world-renowned AI experts and AI "dissenters" who believe we need an AI that's both more accountable and better able to produce common sense results.Speakers
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Did Computer Vision AI Just Get Worse or Better?
The ability an assistive tech devices to recognize objects, faces, scenes is a type of AI called Computer Vision, which calls for building vast databases on images labeled by humans to train AI algorithms. A new technique called "one-shot learning" learns dramatically faster because the AI trains itself on images across the Internet. No human supervision needed. Is that a good idea?Speakers
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AI Decision Systems Permeate Our Lives. Now what?
AI decision systems have permeated most of the critical decisions within our society. They shape our views, wants, friendships, hates and fears. They influence who is hired, fired, admitted, prioritized for healthcare, funded, voted for, and seen as a security threat. It is argued that current AI systems are mechanizing eugenics and segregation. They automate, amplify, and accelerate past discrimination more efficiently, accurately, and consistently. What is the impact if you have a disability? AI is also poised to make the next leap, moving beyond statistical modelling based on big data sets. What are the opportunities and risks of emerging forms of AI?Speakers
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What Waymo learned at the DOT Inclusive Design Challenge
Waymo participated in the US Department of Transportation Inclusive Design Challenge, and emerged with numerous accessibility lessons and features that will help Waymo's autonomous rides offer people with disabilities better service. Waymo's team is still processing all they learned.Speakers
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Thank You and Final Remarks
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